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Gunthak Undead Side



I have found the most uber of all that is uber locations to solo your way
from 39 to 44 in less than 4 hrs per level. The undead side of Gunthak
beach. The mobs don't run, are far enough apart that you can single pull 10
mobs and then use their spawn cycle to continuously pull. They drop stuff
that sells for 1 or 2pp each, drop up to 5pp, as well as dropping bone chips
(5gp to 1pp each in bazaar) and Zombie Skins (5pp min each in bazaar). I
was able to do this after the C3 nerf, so it can be done!!

Here are the 6 steps to get set up and rolling:


1) Run to Gunthak and bind at the LightHouse. This is good cause there is a
bank and a vendor so you can "Guard" your pet, gate and bank, then just run
back to the beach.

2) Summon pet (I recommend Fire because of the innate DS) and give him
everything you got. Armor, Elemental Defender, and single cast the focus
items to hand him. Also I suggest spending the 40pp for the belt, proc
weaps, and haste mask. Once done, give him the "Guard" command. Don't use
the Earth pet, the mobs don't run anyway and the stun from the air pet or
the innate DS from the fire pet will serve you well. Besides, all pets up
to 49 are the same except for special abilities.

3) Summon a levitate ring and run to the beach. You want to go to the
extreme left side (if you are facing the beach from the water) which is the
opposite side of the beach from the tunnel to Dulak. There will be 3 undead
mobs in a row on the beach. Don't worry about them, just stay against the
wall in the sand. They will NOT agro you...you can even sit if you like.

4) Cast Summon Companion (level 39 spell) and re "Guard" your pet or he will
wander back to the lighthouse.

5) Load up your spells with Burn first (your pulling spell) then your fav DD
and/or DoT spell. If you are using the fire pet, dun worry about the
DS...if you are using air, then mem DS too. Make sure to have Burnout and
pet heal on hand as well.

6) Start pulling. Go down the line on those three mobs, then the mob at the
top of the broken boat piece, then the mob just to the other side of that
boat piece. Then there are 2 mobs next to one another just above you, if
you pull the one farther away from the wall they will single, if you pull
the other one, then they come together. Once you take both of those, the up
the beach is a rock with 3 mobs; one on either side and one just in front.
Take the one in front, then left, then right. Once those are dead, the
first mob should have already respawned or is soon to come...use that as
some med time. You will need med time, don't get me wrong, but you should
be able to take that cycle pretty handily.


Just as reference, here are the mob names (from easiest to hardest) so you
know what to expect. The Skeletons are a little easier to kill then the
Zombies, so if you are having a hard time, be selective as to what you pull
until your mana pool catches up to you. There is only one spot that the
Maniacal spawns and he, along with a Deadly, are the placeholders for a
ShadowKnight class named zombie. If that dude shows up, have someone kill
it for you. He will pound you hard.


Skeletons:
Savage
Viscous
Deadly

Zombies:
Emaciated
Pestilent
Maniacal
One Named

Happy Hunting!!

Pyrov Nukeovich
Mage of the 57th Circle
Brell Serilis




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